Agent_Karyo@piefed.worldEnglish · 2 days agoVampire: The Masquerade – Bloodlines 2's biggest mistake is being called Bloodlines 2plus-squarewww.pcgamer.comexternal-linkmessage-square10linkfedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkVampire: The Masquerade – Bloodlines 2's biggest mistake is being called Bloodlines 2plus-squarewww.pcgamer.comAgent_Karyo@piefed.worldEnglish · 2 days agomessage-square10linkfedilink
Agent_Karyo@piefed.worldEnglish · 6 hours agoAvernum 4: Greed and Glory, the latest release in the long running fantasy RPG series where you are stuck in a vast underground world, released on Steam.plus-squarestore.steampowered.comexternal-linkmessage-square0linkfedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkAvernum 4: Greed and Glory, the latest release in the long running fantasy RPG series where you are stuck in a vast underground world, released on Steam.plus-squarestore.steampowered.comAgent_Karyo@piefed.worldEnglish · 6 hours agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 1 day ago'I Love That Universe. I'm Ready. Anytime' — Jennifer Hale Calls on Fans to Tell BioWare They'd Love to See Commander Shepard Return for Mass Effect 5 - IGNplus-squarewww.ign.comexternal-linkmessage-square0linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-link'I Love That Universe. I'm Ready. Anytime' — Jennifer Hale Calls on Fans to Tell BioWare They'd Love to See Commander Shepard Return for Mass Effect 5 - IGNplus-squarewww.ign.comAgent_Karyo@piefed.worldEnglish · 1 day agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 2 days agoFallout co-creator warns studios amid rising layoffs and focus on AI that devs are not replaceable: "You're left with a company where nobody knows anything"plus-squarewww.gamesradar.comexternal-linkmessage-square15linkfedilinkarrow-up1145arrow-down11
arrow-up1144arrow-down1external-linkFallout co-creator warns studios amid rising layoffs and focus on AI that devs are not replaceable: "You're left with a company where nobody knows anything"plus-squarewww.gamesradar.comAgent_Karyo@piefed.worldEnglish · 2 days agomessage-square15linkfedilink
Agent_Karyo@piefed.worldEnglish · edit-21 day agoSea Of Rifts (in development), naval roguelike RPG where you assemble a motley crew and sail into a broken ocean to solve the mystery of why the world is falling apart, releases demo on Steam.plus-squarestore.steampowered.comexternal-linkmessage-square0linkfedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkSea Of Rifts (in development), naval roguelike RPG where you assemble a motley crew and sail into a broken ocean to solve the mystery of why the world is falling apart, releases demo on Steam.plus-squarestore.steampowered.comAgent_Karyo@piefed.worldEnglish · edit-21 day agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 2 days agoThe old-school garbage-themed JRPG love letter I've had my eye on for months, [Kingdoms of the Dump], "created by real janitors" finally has a release dateplus-squarewww.gamesradar.comexternal-linkmessage-square0linkfedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkThe old-school garbage-themed JRPG love letter I've had my eye on for months, [Kingdoms of the Dump], "created by real janitors" finally has a release dateplus-squarewww.gamesradar.comAgent_Karyo@piefed.worldEnglish · 2 days agomessage-square0linkfedilink
Agent KaryoMEnglish · 2 days agoAfter 60 hours, The Outer Worlds 2 is easily my RPG of the year thanks to how willing it is to react and adapt to different playstyles while still feeling curatedplus-squarewww.gamesradar.comexternal-linkmessage-square0linkfedilinkarrow-up128arrow-down10
arrow-up128arrow-down1external-linkAfter 60 hours, The Outer Worlds 2 is easily my RPG of the year thanks to how willing it is to react and adapt to different playstyles while still feeling curatedplus-squarewww.gamesradar.comAgent KaryoMEnglish · 2 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 4 days agoEffulgence RPG is a game made entirely of ASCII art where you convert your enemies' raw parts into new weapons, and if that doesn't convince you to give its demo a look I don't know what willplus-squarewww.pcgamer.comexternal-linkmessage-square4linkfedilinkarrow-up131arrow-down11
arrow-up130arrow-down1external-linkEffulgence RPG is a game made entirely of ASCII art where you convert your enemies' raw parts into new weapons, and if that doesn't convince you to give its demo a look I don't know what willplus-squarewww.pcgamer.comAgent_Karyo@piefed.worldEnglish · 4 days agomessage-square4linkfedilink
Agent_Karyo@piefed.worldEnglish · 4 days agoVampire: The Masquerade - Bloodlines 2 is finally here 21 years after the original RPG, but its 'Mixed' Steam reviews prove it's not love at first bite: "It's not a Bloodlines sequel"plus-squarewww.gamesradar.comexternal-linkmessage-square8linkfedilinkarrow-up123arrow-down10
arrow-up123arrow-down1external-linkVampire: The Masquerade - Bloodlines 2 is finally here 21 years after the original RPG, but its 'Mixed' Steam reviews prove it's not love at first bite: "It's not a Bloodlines sequel"plus-squarewww.gamesradar.comAgent_Karyo@piefed.worldEnglish · 4 days agomessage-square8linkfedilink
Agent_Karyo@piefed.worldEnglish · 4 days agoFormer Bethesda designer says Starfield fell flat because of its reliance on procgen planets: 'I don't think it's in the same calibre as the other two, Fallout or Skyrim'plus-squarewww.pcgamer.comexternal-linkmessage-square3linkfedilinkarrow-up118arrow-down10
arrow-up118arrow-down1external-linkFormer Bethesda designer says Starfield fell flat because of its reliance on procgen planets: 'I don't think it's in the same calibre as the other two, Fallout or Skyrim'plus-squarewww.pcgamer.comAgent_Karyo@piefed.worldEnglish · 4 days agomessage-square3linkfedilink
Agent_Karyo@piefed.worldEnglish · 5 days agoThe Elder Scrolls fans rebuilding the entirety of Morrowind "cut from the original game" are now adding "one of the holy grails" of Bethesda lore fans have wanted "for more than 20 years"plus-squarewww.gamesradar.comexternal-linkmessage-square7linkfedilinkarrow-up137arrow-down11
arrow-up136arrow-down1external-linkThe Elder Scrolls fans rebuilding the entirety of Morrowind "cut from the original game" are now adding "one of the holy grails" of Bethesda lore fans have wanted "for more than 20 years"plus-squarewww.gamesradar.comAgent_Karyo@piefed.worldEnglish · 5 days agomessage-square7linkfedilink
Agent_Karyo@piefed.worldEnglish · 4 days ago‘We went really over the top’: How the Clair Obscur developers filled Expedition 33 with French vibes and weird details www.polygon.comexternal-linkmessage-square0linkfedilinkarrow-up118arrow-down10
arrow-up118arrow-down1external-link‘We went really over the top’: How the Clair Obscur developers filled Expedition 33 with French vibes and weird details www.polygon.comAgent_Karyo@piefed.worldEnglish · 4 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 5 days agoThe Sinking City 2 delayed to 2026, as Frogwares battle "ongoing challenges related to the war in Ukraine"plus-squarewww.rockpapershotgun.comexternal-linkmessage-square1linkfedilinkarrow-up116arrow-down10
arrow-up116arrow-down1external-linkThe Sinking City 2 delayed to 2026, as Frogwares battle "ongoing challenges related to the war in Ukraine"plus-squarewww.rockpapershotgun.comAgent_Karyo@piefed.worldEnglish · 5 days agomessage-square1linkfedilink
Agent_Karyo@piefed.worldEnglish · edit-26 days agoScrew up too hard in The Outer Worlds 2 and your companions may fight you "to the death" because Obsidian wanted the RPG's cast to feel "like they're their own people"plus-squarewww.gamesradar.comexternal-linkmessage-square4linkfedilinkarrow-up134arrow-down11
arrow-up133arrow-down1external-linkScrew up too hard in The Outer Worlds 2 and your companions may fight you "to the death" because Obsidian wanted the RPG's cast to feel "like they're their own people"plus-squarewww.gamesradar.comAgent_Karyo@piefed.worldEnglish · edit-26 days agomessage-square4linkfedilink
Agent_Karyo@piefed.worldEnglish · edit-25 days agoA Looking Glass Half Empty, Part 2: A Series of Unfortunate Events [Looking Glass Studios retrospective]plus-squarewww.filfre.netexternal-linkmessage-square0linkfedilinkarrow-up17arrow-down10
arrow-up17arrow-down1external-linkA Looking Glass Half Empty, Part 2: A Series of Unfortunate Events [Looking Glass Studios retrospective]plus-squarewww.filfre.netAgent_Karyo@piefed.worldEnglish · edit-25 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 6 days ago"There's really no winning": Fallout 2 Remake mod lead talks "walking the thin line" of reimagining a classicplus-squarewww.rockpapershotgun.comexternal-linkmessage-square8linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-link"There's really no winning": Fallout 2 Remake mod lead talks "walking the thin line" of reimagining a classicplus-squarewww.rockpapershotgun.comAgent_Karyo@piefed.worldEnglish · 6 days agomessage-square8linkfedilink
Agent KaryoMEnglish · 6 days agoShrine’s Legacy Review - an action RPG that feels like a forgotten SNES game, but with a rare spark of magic modern games often chase but seldom capture.plus-squareladiesgamers.comexternal-linkmessage-square0linkfedilinkarrow-up114arrow-down10
arrow-up114arrow-down1external-linkShrine’s Legacy Review - an action RPG that feels like a forgotten SNES game, but with a rare spark of magic modern games often chase but seldom capture.plus-squareladiesgamers.comAgent KaryoMEnglish · 6 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · edit-26 days ago26 years later, System Shock 2's music is a crucial part of its level design, and turning it off is a tragedyplus-squarewww.pcgamer.comexternal-linkmessage-square0linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1external-link26 years later, System Shock 2's music is a crucial part of its level design, and turning it off is a tragedyplus-squarewww.pcgamer.comAgent_Karyo@piefed.worldEnglish · edit-26 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · edit-25 days agoLife Off the Grid, Part 1: Making Ultima Underworld [Looking Glass Studios retrospective]plus-squarewww.filfre.netexternal-linkmessage-square0linkfedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkLife Off the Grid, Part 1: Making Ultima Underworld [Looking Glass Studios retrospective]plus-squarewww.filfre.netAgent_Karyo@piefed.worldEnglish · edit-25 days agomessage-square0linkfedilink
Agent_Karyo@piefed.worldEnglish · 8 days agoSkyrim's lead designer reckons open world games are 'almost a cliché statement' these days, and that Skyrim owes its continued popularity to a focus on player agency: 'We didn't put anything off limitplus-squarewww.pcgamer.comexternal-linkmessage-square2linkfedilinkarrow-up120arrow-down11
arrow-up119arrow-down1external-linkSkyrim's lead designer reckons open world games are 'almost a cliché statement' these days, and that Skyrim owes its continued popularity to a focus on player agency: 'We didn't put anything off limitplus-squarewww.pcgamer.comAgent_Karyo@piefed.worldEnglish · 8 days agomessage-square2linkfedilink