• ch00f
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    3 months ago

    In Elder Scrolls III on Xbox, there was a memory leak that they couldn’t fix, so sometimes when the game is loading a new area, it actually reboots the Xbox. Apparently there’s a way the developer can keep a freeze frame loading screen up while the console completely reboots.

    • emeralddawn45@lemmy.dbzer0.com
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      3 months ago

      Interesting. My og modded xbox has a custom firmware, and launches games off a hard drive, i wonder how it would handle this. I might have to dig it out and ftp over a copy of ES3 just to try it out.

    • SaharaMaleikuhm@feddit.org
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      3 months ago

      I still can’t fathom how implementing that “solution” is easier than fixing a memory leak. Like what the hell?

      • ch00f
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        3 months ago

        Deadlines have entered the chat.

      • lime!@feddit.nu
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        3 months ago

        leaks are extremely hard to find and rebooting is just one function call.

      • Caveman
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        3 months ago

        Fixing a memory leak takes essentially looking at random data that got there somehow and try to figure out the source. You know what approximately it is by analysing a memory dump but it’s most likely a common structure that is all over the app. Best case it’s easy worst case it’s looking for a needle in a haystack.

        On the other hand, checking if memory is blowing up, then using already built save and load functions is pretty straight forward. Especially since Elder Scrolls saves the entire state and reloads it.

    • ImplyingImplications@lemmy.ca
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      3 months ago

      The fan wiki page says Salmo is programmed to deliver bread to the inns they visit but if you give them bread they eat it instead. The crash is probably due to attempting to complete delivery of an item that’s no longer in the inventory.

      The wiki also says other characters in the game erroneously refer to Salmo with “she/her” pronouns, but until I ask Salmo for their pronouns I’ll keep using neutral language.

  • Ech@lemm.ee
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    3 months ago

    *remaster. It’s largely just a reskin. As such…yeah, this probably still crashes the game (if it was a legit bug itfp).

    • Goretantath@lemm.ee
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      3 months ago

      They patched SOME bugs, SpiffingBrit mentions the important ones to him they patched in his latest obliteration of Oblivion.

    • Cenotaph@mander.xyz
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      3 months ago

      Except they changed engines, so a lot of those bugs they actually had to program back in

      Edit: Disregard, I am incorrect

      • shinratdr@lemmy.ca
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        3 months ago

        They sewed UE5 graphics on to Gambryo everything else. It’s the pigeon-rat of video games.

      • LinyosT@sopuli.xyz
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        3 months ago

        They only used UE5 for the graphical component. The rest is still the original engine.

        A bit like the halo master collection.

  • rumba@lemmy.zip
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    3 months ago

    The spiffing brit recently did a video on a bunch of fun crap like this, he crashed it doing a lot of things.

    My favorite was taking all the food out of someone’s house, reverse pickpocketing a poison apple in their pocket, the waiting around until 8pm when they eat and observing them dieing.

  • Psythik@lemm.ee
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    3 months ago

    Does the player character have to be present for this to happen?

  • magnetosphere@fedia.io
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    3 months ago

    Sure, some bugs are amusing, even if only for their stupidity. I can do without bugs that crash the game, though.