Sometimes I wonder what the thought process behind the gaming aesthetic was. RGB (*if tunable) itself is fine and adds a nice opportunity for personalization, but are those tacky fonts, crystal-facet enclosures, and overall showiness just tasteless or do any gamers actually prefer that look?
I’ve been playing BF since BF2 with thousands of hours in the game. My personal opinion is that EA screwed up everything they released after BF4 because they tried to appeal to kids by making the gameplay stupid fast etc. That’s why PUBG demolished everyone else, it had a normal pace and no flashy crap in it. Of course there’s a lot more to it, but I bet you the next big game that will become successful like that will be something with a more realistic approach, appealing to people in their 40s as well, not just the kiddos.