Made this on stream today :>

    • NorthWestWindOP
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      7 days ago

      Thanks!

      I first have the animation idea brew in my head for about 2 weeks, so I know exactly what scenes there will be. Then it’s just a combination of Inkscape, Synfig Studio and Kdenlive.

      For each scene, I first create a static version (i.e. vector art) on Inkscape. Then I import it into Synfig Studio for making vector animation. Finally I put all the snippets together and add sound in Kdenlive.

      • Owl@mander.xyz
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        7 days ago

        Thank you !

        Synfig looks very complicated with few resources. Do you know any that are worth watching/ reading ?

        Keep up the good work !

        • NorthWestWindOP
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          6 days ago

          I never read any tutorials on how to use it so I can’t recommend any :/

          Since I am mostly importing SVG into the program, I don’t actually need to deal with creating any layers in Synfig. Here are the basics:

          1. Drag the play head to a frame where you want things to change
          2. Turn on animation mode (main canvas bottom right)
          3. Set the interpolation (next to animation mode button). Ease is often a good one
          4. Select a layer to edit (you can select multiple)
          5. Drag the nodes around to move them
          6. Congrats! You just animated those node from frame 0 to wherever your play head is on!

          Do keep in mind about some bugs while important Inkscape SVGs:

          • If you copied some objects from 1 Inkscape file to another, your gradients are likely broken
          • Clipping doesn’t work out of the box. Duplicate the lower layer, group it with the higher layer, set the higher layer’s composite method to “Straight Onto”

          There are a lot more small problems above those.