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Joined 2 年前
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Cake day: 2023年7月25日

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  • I know there is more divinity, played them all. I assumed it was an OS3 cus it just felt like OS2 to me… I guess they haven’t said strictly that it is an OS game though so that’s a good point though.

    I’m not as huge a fan of the other stuff but it looks interesting either way.



















  • How is it not gatekeeping?

    You’re saying some people shouldn’t get to play a game where difficulty options are an easy solution.

    A book or a movie isn’t an equivalent comparison. Not too mention there ARE simplified versions of popular books or abridged versions and movie guides and so on anyway.

    Almost all the time this is brought up it’s for single player games. Why do you care if I need a bit more health to get through it? How does that take anyone away from you? I assure you nothing will be lost by allowing people to play it with double the health, or without a arbitrary grinding mechanic that inflates the games length, or whatever really.

    No one is asking for the subject matter to be dumbed down, or for the story to be shallow or transparent.

    Why should someone not get to play through a game because they insisted their hand and can’t dodge anymore?


  • No one is asking devs to remove hard mode. They are asking them to include an easy mode for people who can’t deal with hard mode. People with physical or mental barriers, people who don’t have time, or really any reason.

    This is no different than inclusivity.

    YOU might not remember anything that wasn’t challenging but that doesn’t mean it’s like that for others. I remember everything from Skyrim. I love Skyrim. I had fun with it so I remember it.

    I don’t remember much from Elden ring cus I never made it. I struggled at it and couldn’t her anywhere.

    I can back years later and cheated on a bit more health and more health potions. It was challenging still but I could at least experience the rest of the game.

    Gate keeping sucks. Let everyone in.