• 10 Posts
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Joined 2 months ago
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Cake day: January 9th, 2026

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  • After some updates, I usually restart. As I am on an Arch based system, its usually at least once per week. Sometimes I am doing some projects, in which I want to leave the state as it is and not interrupt my “work”. Usually this takes at least a few days, so during that period I don’t update anything and continue my work. And sometimes at normal usage I don’t need to restart, but after 5 to 7 days I “force” a restart just to get to a clean state again. Can’t hurt.







  • I’m not really familiar with Rubber ducky and just quickly searched the web. So it is a tool to create tests? Or what is it exactly? Is it an Ai tool? Can it read the entire code or documentation base and then pretend to be a student or developer that asks you questions about it?

    I am not down playing the other issues it has, like licensing, cost, environmental impact, dependency and privacy issues. These are still an issue with such an online LLM tool. But that is not the point of my post and does not take away about a “good” use case. In my opinion.







  • The old game (2013 release) is 1.43 GB small and the new version is 3.43 GB big. There was some speculation to what the changed would include. I speculated about the fast battle options and such, but also speculated that the online server requirement and launcher would go away. I am currently downloading the new version to test this out by disabling my internet connection (after download obviously lol). It is neat we get the new version for free, take that Nintendo and Sony!

    • after download immediately disconnect from internet
    • run game for first time, it installs DirectX in the background (I’m on Linux BTW)
    • I get a Unable to Sync warning for the save files, obviously, click Play anyway
    • there is a new launcher… sigh
    • but the game finally launches without internet requirement, no more server check! Exactly what I was hoping more, plus the new launcher can be controlled with gamepad
    • the sword on the title screen looks ugly…
    • video intro sequence still 15 fps, they did not change that

    Generally looks and plays fine, no further issues. I still prefer the original game on Playstation 1 (maybe my favorite game of all time?) and prefer to emulate it with RetroArch, to apply quality shaders that mimic CRT. The graphics without CRT shader look ugly to me. But this version seems to be fine to play too. It’s a vastly different game compared to the Remake… At least there is not disc swapping issue.